An equirectangular image is a 2D map projection that flattens the Earth’s surface into a rectangular grid, with longitude spanning horizontally (-180° to 180°) and latitude vertically (-90° to 90°). This editor is designed for use as a Content - MiniGlobe textureImage because it maps perfectly onto a 3D sphere in Three.js, ensuring accurate, distortion-free rendering of landmasses and oceans.
MiniGlobe Texture Editor Overview
The editor is a slick, user-friendly tool for creating custom equirectangular textures for MiniGlobe’s textureImage. Customize and Export your texture as a WebP image, ready to use in MiniGlobe’s textureImage for personalized 3D globes.
You have two SVG map options:
Solid Map
A simple map with an ocean background and unified landmass, or a detailed map with individual countries. Customize ocean and land colors, toggle transparency, and add stroke outlines with adjustable width.
Countries Map
The country map lets you style all landmasses or fine-tune specific countries with click-to-select ease.
If you'd like to edit the SVG images yourself, I present them for download:
Solid SVG (background element, landmass element)
Countries SVG (background element, individual elements per-country)
The Solid map provides a color control for the land mass and another for the ocean. Each can have a distinct fill and a stroke (border).
The Countries map allows control at the country level, as well as control for the ocean. Each can have distinct fill and stroke (border).